It has been 5 years since I started my career in WoW art team. But still, I want to learn and push my limits.
Building siege towers was a most meaningful task to me during this expansion work.
It was an excellent opportunity to have experience of RayFire physics simulation and fragmentation tool for creating destroy animation. Since I didn't have any knowledge about it, I spent a week of trial and error. It turned out the best destruction I'd ever made.